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Bloody Simulators

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    Bloody Simulators

    Just wasted half an hour in the debugger, trying to work out why I was getting an occasional glitch in a 3D OpenGL animation running in the iPhone simulator.

    I finally decided to plug the iPhone in and debug it on that, thinking that a look at the disassembly of the object code might help (it compiles to Intel code for the simulator, ARM code for the actual phone, so simulator disassemblies are no use).

    Turns out the glitch only happens in the simulator - on the phone it runs perfectly

    Remember, kids: don't debug it until you've seen it fail on the target hardware

    #2
    You are a right geek Nick

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      #3
      Originally posted by AtW View Post
      You are a right geek Nick

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        #4
        Do you like watching movies about bloody simulators Nick?

        Comment


          #5
          Originally posted by AtW View Post
          Do you like watching movies about bloody simulators Nick?
          Stop it AtW. Too much irony in one thread already.

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            #6
            Three times I've seen this thread title.

            Three times I have thought dildo + having the decorators in.

            My all-time favourite Dilbert cartoon, this is: BTW, a Dumpster is a brand of skip, I think.

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