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Low-life tactics of means to end

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    #31
    Re: but [shurely] if it is

    And that is why machines can't play chess

    The problem is that you can't program a machine to understand space and tempo in chess like a human mind can. Good human players understand these things, but a machine can only master tactics.

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      #32
      thank you ws, i'll

      sleep better tonight since i now know that the abberrant behaviour of KillerChess V1 was the machine's fault and not mine.

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        #33
        Re: thank you ws, i'll

        sleep better tonight since i now know that the abberrant behaviour of KillerChess V1 was the machine's fault and not mine.
        Aye; not even IBM, with a budget of billions, have managed to build a true chess machine. The proof? They never agreed to give Kasparov a rematch. That says it all. So you did well to develop any chess program; they're fiendishly difficult.

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          #34
          if you are interested in that sort of thing,

          [and who isn't? :\ ] check out arasan [if you haven't already]. it has an interesting development history.

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